![]() The existing, free mod system will still be in place and Bethesda is taking steps to make sure Creation Club content is original and that free mods aren’t retrofitted for the new platform. The flip side of this platform is that creators will get paid for their work. Some will find issue with the fact that it's a monetized system, but Bethesda is hoping to ease gamers into it with 100 credits to use on Creation Club content. Credits in Creation Club can be transferred between the two games on Xbox One and Steam, but not on PS4. The platform was originally announced at E3 2017 and Fallout 4 is supported as of today with Skyrim Special Edition joining in next month. Mods communities on PC exist with a lack of regulation that has made the move to home consoles quite a process, but Creation Club is a solid step forward. Community members even create fixes for troubling elements of a game that the devs may never get to. ![]() ![]() With mods, the life of a game can be extended indefinitely as the community creates everything from skins to entire game modes. Mods are an aspect of gaming that console gamers have largely missed out on. ![]() The developer has partnered with third-party devs and the top community creators for everything from cosmetic items to gameplay and it goes live on Xbox One, PS4, and PC today. Creation Club is a curated and quality-controlled hub of mod content for Bethesda games. ![]()
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